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Contrast: Video review

Contrast: Video review

Welcome to the world of shadows! Which can boast of an amazing depth, many at first glance and inconspicuous. A very contrasting game ended up in the rays of our Sofis.

Contrast

The best comments

The trailer was excellent
And precisely why I took it (with Ost).

But this this game was a continuous disappointment for me.
Primitive and boring puzzles. The game is short (3 hours).
Flirting with shadows is very few.
The characters are not disclosed. And the plot is generally sluggish as last year’s bow from a Girburger.

The only thing I can’t complain about is optimization.
She is almost OK (fell into textures once for all the time and this is on the first day of the release).

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I don’t know what is amazing for here. Apparently the same as it was with from DUST.
OST does not stretch.

I completely agree. And the 20th with a mixture of surrealism is simply great. It will be necessary to try out somehow.

Ok, I’ll clarify. Smoking women and gangsters is a prototype of those times. I do not feel sympathy for smoking, and even more so for young ladies. And the coolness is a bandit – as if not the limit of my dreams.

Great game. I, like a fan of jazz, was especially pleased with the soundtrack. Since Grim Fandango, I have not experienced such pleasure from OST.

Game-dummy, alas. Stylistics is magnificent, the idea is also good and interesting. But besides this, there is nothing in the game. The plot is non-existent. All puzzles are pulled and sucked out of the fingers, t.e. puzzle for the sake of a puzzle, no more. A bunch of small nasty bugs, I saw complaints about optimization, although it plows on Anreal 3. To enable V-Sync had to climb into .ini, it is not in the settings. In general, there is nothing in the settings, the nonsense is continuous. With the soundtrack, misunderstandings – I heard a great song on the menu, yes. At the very beginning, in a cabaret it was. And then – the third hour is coming, no songs or music really. I’ll question, because it’s short, but disappointed. Something between the passage and commendable, in no way amazing.

I made a couple of errors in the text. Post -cutting is the process of image processing after its render. But the essence is clear. There is no game that would come out without bugs. Remember that this is also a multi -platform. That is, it was necessary to combine, like the architecture of Sell and X86, to please all the platforms and, under an agreement with the publisher, exit at the appointed time. Patches will come out better)

Wow. Cool game, but I’m afraid I will not be to my taste. Therefore, I will leave it in my head as a tube cool product in an unusual style) well, or buy in Steam on sale in Steam.

hmm, did not penetrate, did not convince. Looks like because I don’t really like the history of America at the beginning of the 20th century – the second world. And the gameplay. Yes, interesting, new. But this is a variation on the theme of the portal and the swore. Although I liked these 2 games.

The game is excellent, but a large number of bugs pretty spoil the overall picture. I understand that such a concept is complicated in technological terms, but it was impossible to devote more time to the process?

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